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Pudge

Written By Unknown on Sabtu, 07 September 2013 | 20.27

Pudge
Pudge.png
Dire icon.png The Dire
Strength
25 + 3.2
Agility
14 + 1.5
Intelligence
14 + 1.5
Level 11625
Hit Points 625 1575 2449
Mana 182 494 910
Damage 52-58 102-108 148-154
Armor 0.964.398.8
Attacks / Second 0.67 0.811
Movement Speed 285
Turn Rate 0.5
Sight Range 1800/800
Attack Range Melee
Missile Speed Instant
Attack Duration 0.5+1.17
Cast Duration0.3+0.51
Base Attack Time 1.7
Pudge the Butcher is a melee strength hero feared for his incredible gank prowess. Though he may not look like it, he is one of the strongest solo-killing gankers in the entire game, with one combo of his three active abilities proving more than sufficient to kill fragile enemy heroes in the early and midgame. His signature ability, Meat Hook, which requires intuition, guesswork, and good timing to land, is thrown out in a straight line a long distance away. If it snags a unit, it will drag it back to Pudge, dealing enormous damage to it if it was an enemy. It thus serves as a powerful ganking and initation tool, and also has the utility of being able to save an endangered ally. He can then follow up with his ultimate, Dismember, which deals further damage to the target over a few seconds, as well as disabling it. During this period, he can toggle on his Rot to damage his enemy further while hurting himself as well, and use it to slow and finish off the hero if he or she survived the initial assault. To supplement his killing power is Flesh Heap, which provides him some magic resistance to reduce the damage he takes from Rot as well as from other enemy spells. The scariest aspect of Flesh Heap though is that it provides him permanent Strength with every kill that he participates in, giving him the potential to permanently increase his vitality (and physical damage) to monolithic proportions, thereby becoming a formidable tank. In the hands of a skilled player who can land his deadly Meat Hook with high accuracy, Pudge is both one of the most rewarding and fun heroes to play and one of the most fearsome opponents to be up against.

Contents

  • 1 Bio
  • Abilities
  • Recommended items


Bio

Pudge Pudge, the Butcher
 "When I'm through with these vermin, they'll be fit for a pie."
Role: Pip tank.png Durable / Pip disabler.png Disabler
Lore:
In the Fields of Endless Carnage, far to the south of Quoidge, a corpulent figure works tirelessly through the night--dismembering, disembowelling, piling up the limbs and viscera of the fallen that the battlefield might be clear by dawn. In this cursed realm, nothing can decay or decompose; no corpse may ever return to the earth from which it sprang, no matter how deep you dig the grave. Flocked by carrion birds who need him to cut their meals into beak-sized chunks, Pudge the Butcher hones his skills with blades that grow sharper the longer he uses them. Swish, swish, thunk. Flesh falls from the bone; tendons and ligaments part like wet paper. And while he always had a taste for the butchery, over the ages, Pudge has developed a taste for its byproduct as well. Starting with a gobbet of muscle here, a sip of blood there...before long he was thrusting his jaws deep into the toughest of torsos, like a dog gnawing at rags. Even those who are beyond fearing the Reaper, fear the Butcher.


Abilities


Meat Hook
Meat Hook icon.png
Ability Affects Damage
Target Point Units Pure
Launches a bloody hook at a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge and dealing damage if it is an enemy.
Distance: 700/900/1100/1300
Damage: 90/180/270/360
Cooldown 14/13/12/11 Mana 110/120/130/140
Partially blocked by Magic Immunity. Won't deal damage or mini-stun.
The Butcher's hook is a symbolic nightmare, its curved blade a frightening reminder of his slaughterous intent.
Notes:
  • The hook travels at a speed of 1600
  • The tip of the Meat Hook is what drags the units to Pudge, so touching the Meat Hook in any other part than its tip will not trigger its effect. The Meat Hook can only pull units when it is being extended. If the hook touches a unit as it retracts, nothing will happen to the unit.
  • Meat Hook applies a mini-stun, interrupting any casting.
  • Meat Hook hits invisible units.
  • Meat Hook can go through trees, cliffs, buildings, and mechanical units.
  • Meat Hook can drag friendly units, but they won't be damaged.
  • Meat Hook will pull magic immune and invulnerable targets but will not mini-stun nor deal any damage to them.


Rot
Rot icon.png
Ability Affects Damage
Toggle Enemies Magical
A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.
Radius: 250
Slow: 20%
Damage: 35/60/85/110
A foul odor precedes a toxic, choking gas, emanating from the Butcher's putrid, ever-swelling mass.
Notes:
  • Using Rot doesn't interrupt channeling.
  • Rot hits invisible units.
  • If Pudge is silenced, he can't deactivate Rot if it's activated.
  • Pudge can deny himself using this ability.
  • An instance of damage is dealt every .2 seconds, meaning Rot on levels 1-3 won't disable a Healing Salve.
  • Rot is not deactivated when Pudge is Hexed.


Flesh Heap
Flesh Heap icon.png
Ability Affects
Passive Self
Gives Pudge resistance to magic damage, as well as bonus strength that increases each time Pudge kills an enemy Hero or it dies in his vicinity. Flesh Heap is retroactive, meaning it can gain charges before it is skilled, which then become active.
Range: 450
Magic Resistance: 4%/8%/12%/16%
Strength Bonus: 1/1.5/2/2.5
Partially usable by illusions. Illusions will gain the magic resistance, but will not gain the bonus strength. Kill radius remains centered around Pudge's main hero.
The Butcher gives new meaning to the words ‘meat shield.’
Notes:
  • Magic resistance stacks with magic resistance granted by items.
  • The ability is retroactive, meaning the strength gain will be adapted once you level up flesh heap.


Dismember
Dismember icon.png
Ability Affects Damage
Channeled Enemies Magical
CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Lasts 3 seconds on Heroes, 6 seconds on creeps.
Range: 160
Damage: 75/125/175 (+0.75× strength*)
Cooldown 30 Mana 100/130/170
Partially blocked by Magic Immunity. Damage is blocked.
Can be Improved by Aghanim's Scepter (* shows the improved values). Adds a strength-based damage bonus, and heals Pudge equal to the damage dealt by Dismember.
‘When I'm through with these vermin, they'll be fit for a pie!’
Notes:
  • Dismember actually has a channel time of only 2.95 seconds.
  • Dismember will continue to deal damage and stun a target if it becomes invisible as well as giving Pudge and his team vision of the invisible target.
  • Dismember is a channeling spell.
  • Improved version heals Pudge, the heal is independent of the damage.
  • Pudge's response when Dismembering a hero is heard by all other heroes across the entire map.
  • Dismember can target couriers, but won't do damage since couriers are magic immune.
  • Total damage : 225/375/525 (+2.25× strength*).

Recommended items




    Explanation:
    • Starting Items: When choosing starting items with Pudge, remember that Meat Hook has high mana cost, and Rot has high health cost. Pudge players often start more than one salve to make up for this. 
    • Early-Game : A Bottle is a typical pick for Pudge, as it helps supplement his low mana pool, and allows him to use runes while ganking. 
    • Core: A common build with Pudge is an early Hood of Defiance, since the 30% magic resistance it offers lowers the self-damage taken from Rot. Phase Boots and Arcane Boots are both recommendable items, for positioning and mana respectively. 
    • Situational: While a Pipe of Insight may not help Pudge significantly more than a Hood of Defiance, it is a powerful teamfight item, and easy enough for Pudge to pick up. Heart of Tarrasque not only adds to Pudge's strength, but also gives a percent-based health regeneration passive which helps keep his health full between fights. Aghanim's Scepter gives a vampiric effect to Dismember, helping Pudge stay in the fight longer. Shiva's Guard will give a large mana pool as well as reducing the effectiveness of enemy autoattacks. Force Staff is a cheap positioning item which can allow Pudge to land his Meat Hook with impunity. Drum of Endurance is recommended because of the swiftness aura, which helps both Pudge and his team with positioning. 
    • Unmentioned: Due to the gank-heavy nature of most Pudge playstyles, many players opt for an Urn of Shadows to provide health regeneration. A Black King Bar is also a frequent choice, as it can prevent enemies from interrupting Dismember channeling, as well as preventing self-damage from Rot.
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